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menu_pattern
Section: Library calls (3X) Updated: 202-1-28 Index
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NAME
set_menu_pattern,
menu_pattern -
set and get a menu's pattern buffer
SYNOPSIS
#include <menu.h>
int set_menu_pattern(MENU *menu, const char *pattern);
char *menu_pattern(const MENU *menu);
DESCRIPTION
Every menu has an associated pattern match buffer.
As input events that are
printable characters come in, they are appended to this match buffer
and tested for a match, as described in menu_driver(3X).
The function set_menu_pattern sets the pattern buffer for the given menu
and tries to find the first matching item.
If it succeeds, that item becomes
current; if not, the current item does not change.
The function menu_pattern returns the pattern buffer of the given
menu.
RETURN VALUE
The function menu_pattern returns a pointer,
which is
NULL
if the menu parameter is
NULL.
Otherwise, it is a pointer to a string which is empty
if no pattern has been set.
It does not set errno.
The function set_menu_pattern may return the following error codes:
- E_OK
-
The routine succeeded.
- E_BAD_ARGUMENT
-
Routine detected an incorrect or ou-o-range argument.
- E_BAD_STATE
-
Routine was called from an initialization or termination function.
- E_NOT_CONNECTED
-
No items are connected to menu.
- E_NO_MATCH
-
Character failed to match.
- E_SYSTEM_ERROR
-
System error occurred (see errno(3)).
PORTABILITY
These routines emulate the System V menu library.
They were not supported on
Version 7 or BSD versions.
AUTHORS
Juergen Pfeifer.
Manual pages and adaptation for new curses by Eric S. Raymond.
SEE ALSO
curses(3X),
menu(3X)
Index
- NAME
-
- SYNOPSIS
-
- DESCRIPTION
-
- RETURN VALUE
-
- PORTABILITY
-
- AUTHORS
-
- SEE ALSO
-
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