/* A simple server in the internet domain using TCP The port number is passed as an argument This version runs forever, forking off a separate process for each connection */ #include #include #include #include #include #include #include void dostuff(int); /* function prototype */ void error(const char *msg) { perror(msg); exit(1); } int main(int argc, char *argv[]) { int sockfd, newsockfd, portno, pid; socklen_t clilen; struct sockaddr_in serv_addr, cli_addr; if (argc < 2) { fprintf(stderr,"ERROR, no port provided\n"); exit(1); } sockfd = socket(AF_INET, SOCK_STREAM, 0); if (sockfd < 0) error("ERROR opening socket"); bzero((char *) &serv_addr, sizeof(serv_addr)); portno = atoi(argv[1]); serv_addr.sin_family = AF_INET; serv_addr.sin_addr.s_addr = INADDR_ANY; serv_addr.sin_port = htons(portno); if (bind(sockfd, (struct sockaddr *) &serv_addr, sizeof(serv_addr)) < 0) error("ERROR on binding"); listen(sockfd,5); clilen = sizeof(cli_addr); while (1) { newsockfd = accept(sockfd, (struct sockaddr *) &cli_addr, &clilen); if (newsockfd < 0) error("ERROR on accept"); pid = fork(); if (pid < 0) error("ERROR on fork"); if (pid == 0) { close(sockfd); dostuff(newsockfd); exit(0); } else close(newsockfd); } /* end of while */ close(sockfd); return 0; /* we never get here */ } /******** DOSTUFF() ********************* There is a separate instance of this function for each connection. It handles all communication once a connnection has been established. *****************************************/ void dostuff (int sock) { int n; char buffer[256]; bzero(buffer,256); n = read(sock,buffer,255); if (n < 0) error("ERROR reading from socket"); printf("Here is the message: %s\n",buffer); n = write(sock,"I got your message",18); if (n < 0) error("ERROR writing to socket"); }